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function ActionCastFakeSpellAtObject (int nSpell, object oTarget, int nProjectilePathType=PROJECTILE_PATH_TYPE_DEFAULT)

The action subject will fake casting a spell at oTarget; the conjure and cast animations and visuals will occur, nothing else.

  • nSpell:
  • oTarget:
  • nProjectilePathType: PROJECTILE_PATH_TYPE_*
  • Return type: void
  • Include file: nwscriptdefn

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