Area toolbar
From Djinni Wiki
[edit] Editing objects
- Select – selects a given object (Press and hold Ctrl to select more than one object)
- Move – moves selected objects
- Rotate – rotates selected objects
[edit] Adding objects to scene
- Placeable - this icon (along with the small black triangle on the right) is used to arrange objects which are decorative or are meant to be used by the player (dressers, tables, chests, etc.)
- Trigger – selects a given area in which something must happen upon entry/exit (e.g. nearby characters become aggressive)
- Waypoint – very useful mainly for mapping and creating a destination point for teleported characters.
- Spawnpoint – in the point where it is located, characters will appear and disappear.
- Item– arranges objects which the player’s character may pick up (they then disappear from the location).
- Actionpoint – at these points, the character will carry out selected actions (sitting, standing, drinking etc.)
- Sound – here, selected sounds will be heard (e.g. rustling, a flowing river, drops falling etc.)
- Start point – this is where the player’s character will begin the game.
- Camera sphere – selects the area in which the camera will operate in Cut Scenes (movies within the game’s engine)

