function EffectVisualEffect (int nVisualEffectId, int nMissEffect=FALSE)

  • Create a Visual Effect that can be applied to an object.
  • nVisualEffectId:
  • nMissEffect: if this is TRUE, a random vector near or past the target will be generated, on which to play the effect
  • Return type: effect
  • Include file: nwscriptdefn

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