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Map

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This is an area in this wiki which needs considerable expansion

Thanks to Simon Brooke for this tidbit:

To get maps working you need to add the 'region' image (it's a bmp, as shown below) to the directory

C:\Program Files\The Witcher\Data\Templates\Bmp

and the corresponding .2da file (text data documenting which region is what) to

C:\Program Files\The Witcher\Data\Templates\2da

There is some means of incorporating thes into the .adv file - this is done in the Price of Neutrality - but I haven't discovered what it is.

It probably doesn't matter what the .bmp and .2da files are called, provided that they're linked to from the area properties - the properties named 'Regions bitmap override' and 'Regions 2da override' respectively.

Note that the region image is not the same as the user-visible map!

Contents

[edit] Maps and waypoints

Thanks to Hexenmeister Raven for this image: link showing where to place the two special waypoints in the village area (GL24) on the D'jinni forum thread. The same waypoints are also discussed here and here.

  • wp_special_near
  • wp_special_far

Map markers for player maps are set by creating separate waypoints for that unique purpose.

[edit] General information

[edit] Geographic maps

[edit] Texture maps

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