function MusicIncidentalPlay (object oArea, int nTrack, int nFadeOutTime = 0, int nFadeInTime = -1, int bWaitForFadeOut = FALSE)
Plays incidental music track
- oArea: current area
- nTrack: track number in ambientmusic.2da
- bWaitForFadeOut: TRUE means that first track will fade out (in nFadeOutTime ms), then new track will fade in (in nFadeInTime ms) FALSE means that tracks will crossfade (in nFadeOutTime ms)
- nFadeOutTime: fade out time of previous track or crossfade time (in milliseconds)
- nFadeInTime: fade in time of new track (if crossfade is disabled)
- Return type: void
- Include file: nwscriptdefn