function _SetFollowedNPC (object oFollowed, object oSource)
Sets creature who will be followed by given creature. as> Internal function
- oFollowed: new followed object
- oSource: our following creature
Conflicting documentation:
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function _SetFollowedNPC (object oFollowed, object oSource)
Sets creature who will be followed by given creature. as> Internal function
Conflicting documentation:
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or |
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