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function SetPanelButtonFlash (object oPlayer, int nButton, int nEnableFlash)

Make the corresponding panel button on the player's client start or stop flashing.

  • oPlayer:
  • nButton: PANEL_BUTTON_*
  • nEnableFlash: if this is TRUE nButton will start flashing. It if is FALSE, nButton will stop flashing.
  • Return type: void
  • Include file: nwscriptdefn

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