function SetStandardFactionReputation (int nStandardFaction, int nNewReputation, object oCreature=OBJECT_SELF)

Set how nStandardFaction feels about oCreature.

  • nStandardFaction: STANDARD_FACTION_*
  • nNewReputation: 0-100 (inclusive)
  • oCreature :
  • Return type: void
  • Include file: nwscriptdefn

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