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function SpeakOneLinerConversation (string sDialogResRef="", object oTokenTarget=OBJECT_TYPE_INVALID)

Immediately speak a conversation one-liner.

  • sDialogResRef:
  • oTokenTarget: This must be specified if there are creature-specific tokens in the string.
  • Return type: void
  • Include file: nwscriptdefn


Example: AssignCommand( GetFirstPC(), SpeakOneLinerConversation( "your dlg file"));

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