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function StoreCampaignObject (string sCampaignName, string sVarName, object oObject, object oPlayer=OBJECT_INVALID)

Stores an object with the given id.

  • NOTE: this command can only be used for storing Creatures and Items. Returns 0 if it failled, 1 if it worked.
  • Return type: int
  • Include file: nwscriptdefn

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